Here is a list of useful tutorials related to mapping for Tremulous.
Understanding Vis and Hint Brushes
This tutorial briefly explains how the Vis process works and how Hint Brushes can be used to optimise it.
Hint Brushes
This is an extensive tutorial explaining the useage of Hint Brushes written for Quake 3.
Hint Brush Tutorial
This is a Hint Brush tutorial written for the Half-Life engine. The concepts should still apply to Quake 3 and Tremulous.
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